

So, it's a lot of micromanagement either way, and again, if you like your HM hard, go for it. SI also adds in collecting Sun Stones via various tasks to raise islands that allow you to do this and that. Also, IoH has touchscreen-only controls, while Sunshine Islands adds in the D-pad and face buttons to help. And in IoH, villagers and sub-villagers might leave for a while if you ignore them for 30 days and/or don't ship things related to what brought them there (ores, fish, crops, etc). Outside of getting a greenhouse, this is not 100% in your control). In IoH in particular, tools can be very tough to upgrade efficiently due to the system (where you must acquire things called "Wonderfuls" to attach to the tools to perform different functions - I'd recommend reading the Fogu site on both games for an in-depth explanation of this system).Īlso, crops are maximized by utilizing "sun" and "water" points (crops do best getting a certain amount of both per day, and can die if they get too much, but won't reach max rank/size if they get too little. You have to build your barn and coop from scratch. Island of Happiness has a buttload of faceless, named sub-villagers you unlock via completing various tasks (such as shipping x amount of y type of crop, or catching x amount of y type of fish), and several regular villagers also get unlocked this way. Mostly in the form of finding/shipping everything there is, befriending everyone. And, well, there's a lot to do and unlock, if that tickles your panini. hmm, it's a matter of perspective, I'd say. So, I'm mainly playing to befriend everyone, get all the dialogue. meh, so was Mineral Town, and I love Mineral Town), and Denny and Felicia are characters in these games, so that helps since I adore Denny and Felicia.

They're amusing, I like their designs (aside from being SD, but. I personally don't find them too fun to play, BUT I do enjoy the characters a fair bit. To be honest, if you like your Harvest Moon on Hard Mode, I think you'll like these games. I'm playing them right now, but via emulator - because I feel they work best that way due to the game mechanics.
